One person sees the target and gives the clue. The group tries to hit it.
▲ More fun
👀+10
▼ More boring
1Only the host sees the target
2Clue: going to the mall
3The group drags
4Closer, more points
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Room code
In the room
Round 1
🏆
Game over!
Rounds
How to play
Each round has a host. Only they see where the target is on the spectrum, from 0 to 100.
The host gets a theme and two extremes, for example “Saturday hangout”, from More boring to More fun, and gives a clue: something that, to them, lands right on the target.
The others drag the marker to where they think the target is and lock in their guess.
The closer, the more points: up to 10 for the guessers, and 15 for whoever nails the exact number of the target. The host gets twice as many of the group's average (up to 20), so make it a good clue!
Tied at the end? Whoever hit the bullseye more times wins; if it's still tied, whoever gave the best clue.
The turn passes on until everyone has been the host.
In a room with spoken clue the host says the clue out loud or on the call, instead of typing it, and everyone can guess right away.
If you know it: it's in the style of games like Wavelength.